Okay so I made a quick swerve, the next review was to be Second Sight but I have recently completed The Knights Of The Nine expansions pack for Bethesda's epic, Oblivion.
Expansion?
So Bethesda released Oblivion, a huge leap forward in RPG gaming from their last venture Morrowind. Oblivion perfected and built upon everything they had created in Morrowind and made it at least 100 times better. You were drawn into a plot that takes you all over the land of Cyrodil and has you fighting to save the kingdom....or not. It's your choice.
If you want to go off and become a thief, spreading a crime wave across the land, go ahead. Or if you would rather make money from fighting in the arena, then go ahead again.
It's your choice. There are quests abound in Oblivion, aside from the main questline you will encounter quests in unusal places and some are rather amusing to play through, my particular favourite being The Dark Brotherhood.
Oblivion came out to rave reviews, and after its success on the PC it was ported to the Xbox 360 quickly after. Bethesda had created 2 Expansion packs for Morrowind and had decided to follow suit with Oblivion. People began to wonder what they would create for Oblivion, would it be new cities? A new land to adventure in? What would be created. And then Knights Of The Nine was released.
This expansion did not any new land to Oblivion, it added a few new dungeons and a new plot line to follow through to its conclusion but apart from that it did not offer anything new.
A Plot, Games Have Plots these days?
So the first time you play Oblivion with Knights of The Nine installed, all you have to do is speak to someone and ask about Rumours and they will tell you about the chapel in Anvil being attacked and a prophet standing out front of it preaching. So you must travel to Anvil and go inside the chapel to see a slaughter has taken place. Everyone inside is dead and parts of the chapel are burning and at the very Alter of the Nine is a message scrawled in blood.
After this you must speak to the prophet and if you are humble he will charge you with a pilgramage which you must take if you have any hope of getting to the bottom of this massacre.
So begins the questline for Knights of The Nine.
For if you partake of this pilgramage and venture forth into the wild, it will be your duty to reform the Knights Of The Nine, a sacred order, pledged to protect the world from demonic forces.
The Meat And Bones Of It All
Right so you've gone to Anvil and spoke to the Prophet and he hit you with jibberish, let me tell you straight, you have to check his map that he handed you and use this map to find 9 Wayshrines that you have to pray at. This involves going all over the game map. And you will find lots of fighting along the way, just because you are in the wild.
If you find all 9 wayshrines and pray at them you will receive a vision, the leader of the old Knights of The Nine will come to you and tell you to find his suit of armour and use it to vanquish an ancient evil that has arisen.
Right so roughly translated, it's tomb raiding time!
You must run into a dark tomb and take the armour located within. Once you have done so you are to find the old basecamp of the Knights of The Nine, this a priory and Chapel deep into the West Weald.
When you arrive you must fight the ghosts of the remaining 8 of the 9 before you can venture further. But not to worry, if you have a sturdy sheild then all should be fine.
I want go any further into what you must do, but at each point where I completed a section I always had the anticipation of "now the real quest will begin" and it never really did. And then by the time I felt things were really getting started I was at the end of the questline and only had 1 more thing left to do.
Okay so Spoiler Alert coming up, but to finish the questline you must defeat a Deadra Prince, a demon akin to a god. You must best him in battle. And your warned constantly how powerful he is and how he can defeat you easily, but by the time you get to that quest you are so powered up you can bitchslap this guy without breaking a sweat.
All in, my time on this Expansion, playing from start til finish without getting sidetracked should take maybe 5 hours, 6 hours at the most.
And when it is done you have a legion of Knights who are willing to follow you wherever you travels take you.
Is It A Good Thing?
Okay so you have played Oblivion to death and have done everything you can in the game and you want some more time in this world to quest and you notice The Knights of The Nine Expansion pack on Xbox Live or on the shop shelf. Could this be the new lease of life for Oblivion that you so sorely crave?
Simple answer is no, there is just not enough there to justify buying this expansion solely on it's own. Luckily I bought the Oblivion Game Of The Year Edition which came with both of Oblivion's expansion packs included. If you are one of these lucky people or you are one of the vagabonds who downloads software without paying (tsk tsk, shame on you) then yes it is definetly worth playing, however if you have to go out and buy it seperate, I wouldn't bother.
One reason it is good if you have it included is this: I had completed Knights of The Nine questline and the Order Of The Nine was up and running. However just off the right of the priory a pesky Oblivion gate had opened up. So I got one of my fellow Knights to follow me into the land of Oblivion and with his help I closed a gate.
So in that respect it is a good expansion to complete, it means you have someone to join you on some difficult quests.
In Conclusion
Bethesda's Oblivion is an epic game, there is no denying it. And I think that had Knights of The Nine been more fleshed out, it too could have been epic but it feels just a tad too short and not up to par with the rest of the questlines in the game.
Don't get me wrong, this expansion isn't bad, it's rather good but not worth paying for seperatley. Buy the game of the year edition if you don't already have Oblivion and when you feel the need to power yourself up and get some good armour and weapons, then follow this questline. It gives you all you need and is entertaining to boot.
Monday, 10 March 2008
Friday, 7 March 2008
X2 - Wolverine's Revenge (My first BadGame post)
In the past 12 months there has been a sharp rise in the sale of pre-owned games in stores across the UK. This is due to the large pricetag for most new games out there and also extensive back catalogues of games for older systems such as the PS2 and the Xbox. Shops that sell pre-owned games, such as Gamestation, run special offers, such as 2 fo £20 and 4 for £20. Recently however Gamestation started a new offer 4 for £10. This is the older games, and lets face it nearly the worst the PS2 had to offer the world. However nuggets of gold filter down to this section every now and again.
Well one saturday I was passing Gamestation and stopped inside to have a look. Having £3 of credit already with Gamestation I saw on the 4 for £10 shelf, X2: Wolverine's Revenge. I decided to pick this up, I mean £1 is not bad for a game, especially being a comic book geek like myself, I was interested in playing a game about the short hairy killing machine of the X-Men.
The X-Men, Me and Videogames
Okay so I got into X-Men around about a year before the second movie came out, I was working in Odeon cinemas and had a long day shift behind the counter selling tickets ahead of me, and one of the guys I worked with let me borrow an X-Men graphic novel he had in with him. It was a thick book, nearly 2oo pages and was in black and white. This was a collection known as The Complete X-Men Volume 1. It collected all the Chris Claremont issues of the X-Men together, in this case the first 20 or so. I was hooked, the stories were brilliantly woven together, there were really hardly any points were one story ended and another began because it kept rolling on and was a masterpiece. At that point I became a true X-Men fan. And being a video game fan I wanted to know what was out there in terms of X-Men games.
Of course there is the X-Men Arcade game, a side scrolling beat em up that incorporated a lot of comic book mythology but came out to cash in on the succesful X-Men Animated series in the 90s. But really apart from that, the well was dry, until Marvel Vs Capcom exploded onto the scene, a beat em up which included Capcom's finest against the stars, and some villians, from Marvel comics. This was only bettered by Marvel Vs Capcom 2, which was awesome in itself.
The PS2 was to be the saviour of videogames, promising incredible graphics and awesome games, we believed it after seeing the previews of Metal Gear Solid 2. Sadly the graphics of MGS2 were the pinacle of PS2's capabilities, nothing beat it, years passed and the PS2 was pummeled to submission by numerous developers and not even they could beat the sublime graphics of Metal Gear Solid 2. The PS2 trundled along waiting for an X-Men game to come out and sadly we got one, a horrible beat em up, that was forgotten shortly after being released. Then it was announced, to coincide with the release of the second X-Men Movie, X2, a game would be released, Wolverine's Revenge!
Also another game was announced to little fanfare, an rpg named X-Men Legends, some screenshots a little blurb but no on expected much.
X2 came out and blew everyone away, the film that is. No one expected it to be as good as it was and a scene where soldiers attack the Xavier Mansion and Wolverine takes them on whetted everyone's appetite for the Wolverine game. We all wanted to recreate that scene, claws out and slashing our way through enemies and unleashing the rage inside Wolverine. So imagine how we all felt when we turned on X2: Wolverine's Revenge and were presented with a giant turd (no not literally).
Wolverine, the stroke victim
X2 begins with you taking control of Wolverine during his Weapon X days. He was captured by the Canadian Goverment and turned into a killing machine, and the character model is taken from the single issue comic simply called Weapon X. Wolverine has a helmet on that was used to control his mind, but at the start of the game you snap out of their control and decided to get your revenge. And thus the tutorial begins. So your Wolverine, you have Adamantium Claws that pop out your hands and are viscious weapons, your pretty much unstoppable because of your healing factor and your being let off the leash in this game.
Yeah right, the makers of this game messed up bad, Wolverine is essentially unkillable, you can do pretty much whatever you can think of to him and he wont die, especially not by being shot. Your told right away that if Wolverine has his claws out then he can't using his healing powers, which is a crock to begin with, and your also told Wolverine has to engage Stealth mode to sneak up on your enemies. Yes this game features the obligatory Stealth section. Now my problem with Stealth in this game is for 2 reasons. The first being that in the cannon of X-Men, Wolverine was trained by ninjas and should be able to silently sneak up on them, kill them and walk away before they realised what has happened. And this games is based the comic book world and not the film.
My second problem with the stealth section is how it handles, you have to hold down a shoulder button on the PS2 controller to engage stealth, and I mean hold it down, you even let up on the pressure a little bit, stealth mode stops. Also when Wolverine goes into stealth mode, he stoops by about 2 inches and one arms flops behind him, he looks like he has suffered a stroke, not sneaking up on someone with murder in mind. Stealth allows single button kills but you must be in the right position to do this, and thankfully these guards never patrol, they stand in the same spot without moving, allowing you to sneak up on them and kill them.
"What? What was that alarm? Red Alert? A dangerous mutant on the loose? I might as well stand here staring in the one direction and see if he turns up..... hmm a noise behind me, I might as well ignore it. It's probably not that dangerous mutant sneaking up behind me just about to kill me." Yes the mechanics of the game are THAT bad.
There is another mode that you can enter into in this game, it is referred to as "senses" mode. Wolverine taps into animal like senses and can follow a scent. The screen goes red and this weird noise starts to play and scents on screen appears as clouds and all enemies are outlined in red. This is similiar to a mode that is in The Legend of Zelda: Twilight Princess, except Zelda did it much better.
The reason being that to go into "Senses" mode in Zelda all you had to do was tap the d-pad on the Wii remote and you went into it, and to come out of it, tap the d-pad again. In Wolverine's Revenge you have to hold down a shoulder button and if you finger slips you come out it. And there is a brief second or two of disorientation as you do this, not much but if your being attacked it does matter.
These 2 modes are the first couple of reasons that this game did not ascend to greatness.
The story, the best thing about the game
X2, the movie, had a good story and was a continuation of the first movie. There was no game of the first X-Men movie released, or that is to say no good game released. The makers of the game had already said that the game would have nothing to do with the movie, but they used Hugh Jackman on the cover and blatantly called the game X2: Wolverine's Revenge, the movie being called X2. I am sure this is more a marketing thing rather than the the developers say so.
So the story is this, Wolverine escaped from Weapon X labs, and through a long series of misadventures became part of the X-Men. He has also spent his time trying to find out about his mysterious past. Now he has uncovered that he has been implanted with a virus, one that will kill him within 72 hours of activation, so now he must go back to the Weapon X labs and find a cure or he will die.
Standard video game style fare huh?
The kicker here, is that is steeped in X-Men and Wolverine mythology, and Patrick Stewart voices Professor X throughout the game. And Mark "Luke Skywalker" Hamill voices Wolverine in the game. Throw in some apperances from Sabretooth and the Wendigo and we have all the makings of an epic plot. However the game itself does not live up to this plot, it falls very short.
Metal Gear Wolverine
So your an ex-government agent sent into a lab in the artic and you have a virus inside your body that will kill you at a pre-determined time. The makers of this game have played Metal Gear Solid a lot, however they learned nothing from it. As I have mentioned Wolverine's controls are awful. Holding down a button to go into a mode is something of the past, now we should not have to do that, it should be one tap of a button and you slip into stealth mode and another quick tap should take you out of it, but no.
Next up is the guards, these guys shoot at you but if you run out of their line of fire and slip round another way, they forget you were there and you can easily sneak back up on them and perform a tedious stealth kill. This game is all about going from one end of a level to the next and it makes no bones about it, it doesn't even pretend to have more than one path through it like some games. This game drops you off at the start, gives you a great big kick in the ass and points an arrow with big letters saying "Go This Way Jackass!". Well no, it doesn't really do that, but it would be better off if it did.
Before I continue with the review, I want to talk about my favourite Wolverine moment ever. It is during an issue of X-Men, it has the X-Men attacking a club known as The Hellfire Club. They have brainwashed Jean Grey and are using her power to their own ends. Already all the X-Men have been neutralised except for Wolverine who was beaten and tossed into a sewer. The issue ends in the Sewer as Wolverine awakens and he is angry. He is in his suit which is ripped and tattered, he is looking up out the sewer, his claws are out and he issues a warning that he is now more dangerous than ever. Boy I believed it. This is a moment that sticks in my mind because this is what I believe Wolverine should be. He is a deadly weapon. To actually play as this deadly weapon is something I personally looked forward to.
Now lets go back to the game, imagine my dissapointment as I played a clunky, hard to control, 3rd person adventure. The tutorial as Weapon X thrilled me at first and then the controls made me cringe, and then I got excitied again because Sabretooth showed up. But then he was gone again and pretty much set the tone for what I played. The controls are awful, stealth kills are nearly impossible to pull off unless you handle the control pad delicatley, fighting is button bashing and the game pretends to have combos in it, but after playing for a few hours you wont bother with any of these fancy 20 button press moves. You spend all your time dispatching grunts and they have very little health to begin with. Which brings me to Wolverine's health bar. Wolverine's health regenerates, only as long as his claws are in, and it fills up so slowly. So what you will find yourself doing is going to a quiet area in a level, and walking away from the game for 5 minutes whilst the health bars fills back up. Yep, it is that slow. And apparently as you progress throughout the game, it gets slower as the virus takes control of your body! Now I couldn't handle much more of the game past the first few levels, the story was really bad later on. But I could not imagine killing a room full of bad guys and then walking to a quiet area and waiting 10 minutes for that bar to fill back up before proceeding! That negates the point of an action adventure game.
The Perfect Wolverine Game
Okay so X2: Wolverine's Revenge, could have been good. It had so much potential. An action advenure game with you as the crazy cannuk Wolverine. You go back to your roots and delve into the mysterious past of Logan as he tried to find out why this virus is affecting him.
Picture moving like a ninja as you enter the old Weapon X labs and hunt down those who did this to you. Appearances from old enemies are coming thick and fast as Weapon X know your coming and will stop at nothing to take you down. But it turned out horrible.
What we all wanted was a perfect Wolverine game, and to be honest there will never be one.
The best game you can get where you control Wolverine.... well it's a choice between 2. The first is The X-Men Arcade game, you fight lots of Sentinels and your a blur of yellow spandex and claws.
The next best is X-Men Legends. You control 4 X-Men as they battle through levels and it has a semi-rpg element in that you level up your characters as they fight. And honestly Wolverine is the best character to have in the team at all times.
So in other words, download Mame and play X-Men Arcade or get X-Men Legends.
I hear X-Men Legends 2 is the best of the lot but having not played it I can't say if it is or not.
On my next post I will review Second Sight on the PS2.
Well one saturday I was passing Gamestation and stopped inside to have a look. Having £3 of credit already with Gamestation I saw on the 4 for £10 shelf, X2: Wolverine's Revenge. I decided to pick this up, I mean £1 is not bad for a game, especially being a comic book geek like myself, I was interested in playing a game about the short hairy killing machine of the X-Men.
The X-Men, Me and Videogames
Okay so I got into X-Men around about a year before the second movie came out, I was working in Odeon cinemas and had a long day shift behind the counter selling tickets ahead of me, and one of the guys I worked with let me borrow an X-Men graphic novel he had in with him. It was a thick book, nearly 2oo pages and was in black and white. This was a collection known as The Complete X-Men Volume 1. It collected all the Chris Claremont issues of the X-Men together, in this case the first 20 or so. I was hooked, the stories were brilliantly woven together, there were really hardly any points were one story ended and another began because it kept rolling on and was a masterpiece. At that point I became a true X-Men fan. And being a video game fan I wanted to know what was out there in terms of X-Men games.
Of course there is the X-Men Arcade game, a side scrolling beat em up that incorporated a lot of comic book mythology but came out to cash in on the succesful X-Men Animated series in the 90s. But really apart from that, the well was dry, until Marvel Vs Capcom exploded onto the scene, a beat em up which included Capcom's finest against the stars, and some villians, from Marvel comics. This was only bettered by Marvel Vs Capcom 2, which was awesome in itself.
The PS2 was to be the saviour of videogames, promising incredible graphics and awesome games, we believed it after seeing the previews of Metal Gear Solid 2. Sadly the graphics of MGS2 were the pinacle of PS2's capabilities, nothing beat it, years passed and the PS2 was pummeled to submission by numerous developers and not even they could beat the sublime graphics of Metal Gear Solid 2. The PS2 trundled along waiting for an X-Men game to come out and sadly we got one, a horrible beat em up, that was forgotten shortly after being released. Then it was announced, to coincide with the release of the second X-Men Movie, X2, a game would be released, Wolverine's Revenge!
Also another game was announced to little fanfare, an rpg named X-Men Legends, some screenshots a little blurb but no on expected much.
X2 came out and blew everyone away, the film that is. No one expected it to be as good as it was and a scene where soldiers attack the Xavier Mansion and Wolverine takes them on whetted everyone's appetite for the Wolverine game. We all wanted to recreate that scene, claws out and slashing our way through enemies and unleashing the rage inside Wolverine. So imagine how we all felt when we turned on X2: Wolverine's Revenge and were presented with a giant turd (no not literally).
Wolverine, the stroke victim
X2 begins with you taking control of Wolverine during his Weapon X days. He was captured by the Canadian Goverment and turned into a killing machine, and the character model is taken from the single issue comic simply called Weapon X. Wolverine has a helmet on that was used to control his mind, but at the start of the game you snap out of their control and decided to get your revenge. And thus the tutorial begins. So your Wolverine, you have Adamantium Claws that pop out your hands and are viscious weapons, your pretty much unstoppable because of your healing factor and your being let off the leash in this game.
Yeah right, the makers of this game messed up bad, Wolverine is essentially unkillable, you can do pretty much whatever you can think of to him and he wont die, especially not by being shot. Your told right away that if Wolverine has his claws out then he can't using his healing powers, which is a crock to begin with, and your also told Wolverine has to engage Stealth mode to sneak up on your enemies. Yes this game features the obligatory Stealth section. Now my problem with Stealth in this game is for 2 reasons. The first being that in the cannon of X-Men, Wolverine was trained by ninjas and should be able to silently sneak up on them, kill them and walk away before they realised what has happened. And this games is based the comic book world and not the film.
My second problem with the stealth section is how it handles, you have to hold down a shoulder button on the PS2 controller to engage stealth, and I mean hold it down, you even let up on the pressure a little bit, stealth mode stops. Also when Wolverine goes into stealth mode, he stoops by about 2 inches and one arms flops behind him, he looks like he has suffered a stroke, not sneaking up on someone with murder in mind. Stealth allows single button kills but you must be in the right position to do this, and thankfully these guards never patrol, they stand in the same spot without moving, allowing you to sneak up on them and kill them.
"What? What was that alarm? Red Alert? A dangerous mutant on the loose? I might as well stand here staring in the one direction and see if he turns up..... hmm a noise behind me, I might as well ignore it. It's probably not that dangerous mutant sneaking up behind me just about to kill me." Yes the mechanics of the game are THAT bad.
There is another mode that you can enter into in this game, it is referred to as "senses" mode. Wolverine taps into animal like senses and can follow a scent. The screen goes red and this weird noise starts to play and scents on screen appears as clouds and all enemies are outlined in red. This is similiar to a mode that is in The Legend of Zelda: Twilight Princess, except Zelda did it much better.
The reason being that to go into "Senses" mode in Zelda all you had to do was tap the d-pad on the Wii remote and you went into it, and to come out of it, tap the d-pad again. In Wolverine's Revenge you have to hold down a shoulder button and if you finger slips you come out it. And there is a brief second or two of disorientation as you do this, not much but if your being attacked it does matter.
These 2 modes are the first couple of reasons that this game did not ascend to greatness.
The story, the best thing about the game
X2, the movie, had a good story and was a continuation of the first movie. There was no game of the first X-Men movie released, or that is to say no good game released. The makers of the game had already said that the game would have nothing to do with the movie, but they used Hugh Jackman on the cover and blatantly called the game X2: Wolverine's Revenge, the movie being called X2. I am sure this is more a marketing thing rather than the the developers say so.
So the story is this, Wolverine escaped from Weapon X labs, and through a long series of misadventures became part of the X-Men. He has also spent his time trying to find out about his mysterious past. Now he has uncovered that he has been implanted with a virus, one that will kill him within 72 hours of activation, so now he must go back to the Weapon X labs and find a cure or he will die.
Standard video game style fare huh?
The kicker here, is that is steeped in X-Men and Wolverine mythology, and Patrick Stewart voices Professor X throughout the game. And Mark "Luke Skywalker" Hamill voices Wolverine in the game. Throw in some apperances from Sabretooth and the Wendigo and we have all the makings of an epic plot. However the game itself does not live up to this plot, it falls very short.
Metal Gear Wolverine
So your an ex-government agent sent into a lab in the artic and you have a virus inside your body that will kill you at a pre-determined time. The makers of this game have played Metal Gear Solid a lot, however they learned nothing from it. As I have mentioned Wolverine's controls are awful. Holding down a button to go into a mode is something of the past, now we should not have to do that, it should be one tap of a button and you slip into stealth mode and another quick tap should take you out of it, but no.
Next up is the guards, these guys shoot at you but if you run out of their line of fire and slip round another way, they forget you were there and you can easily sneak back up on them and perform a tedious stealth kill. This game is all about going from one end of a level to the next and it makes no bones about it, it doesn't even pretend to have more than one path through it like some games. This game drops you off at the start, gives you a great big kick in the ass and points an arrow with big letters saying "Go This Way Jackass!". Well no, it doesn't really do that, but it would be better off if it did.
Before I continue with the review, I want to talk about my favourite Wolverine moment ever. It is during an issue of X-Men, it has the X-Men attacking a club known as The Hellfire Club. They have brainwashed Jean Grey and are using her power to their own ends. Already all the X-Men have been neutralised except for Wolverine who was beaten and tossed into a sewer. The issue ends in the Sewer as Wolverine awakens and he is angry. He is in his suit which is ripped and tattered, he is looking up out the sewer, his claws are out and he issues a warning that he is now more dangerous than ever. Boy I believed it. This is a moment that sticks in my mind because this is what I believe Wolverine should be. He is a deadly weapon. To actually play as this deadly weapon is something I personally looked forward to.
Now lets go back to the game, imagine my dissapointment as I played a clunky, hard to control, 3rd person adventure. The tutorial as Weapon X thrilled me at first and then the controls made me cringe, and then I got excitied again because Sabretooth showed up. But then he was gone again and pretty much set the tone for what I played. The controls are awful, stealth kills are nearly impossible to pull off unless you handle the control pad delicatley, fighting is button bashing and the game pretends to have combos in it, but after playing for a few hours you wont bother with any of these fancy 20 button press moves. You spend all your time dispatching grunts and they have very little health to begin with. Which brings me to Wolverine's health bar. Wolverine's health regenerates, only as long as his claws are in, and it fills up so slowly. So what you will find yourself doing is going to a quiet area in a level, and walking away from the game for 5 minutes whilst the health bars fills back up. Yep, it is that slow. And apparently as you progress throughout the game, it gets slower as the virus takes control of your body! Now I couldn't handle much more of the game past the first few levels, the story was really bad later on. But I could not imagine killing a room full of bad guys and then walking to a quiet area and waiting 10 minutes for that bar to fill back up before proceeding! That negates the point of an action adventure game.
The Perfect Wolverine Game
Okay so X2: Wolverine's Revenge, could have been good. It had so much potential. An action advenure game with you as the crazy cannuk Wolverine. You go back to your roots and delve into the mysterious past of Logan as he tried to find out why this virus is affecting him.
Picture moving like a ninja as you enter the old Weapon X labs and hunt down those who did this to you. Appearances from old enemies are coming thick and fast as Weapon X know your coming and will stop at nothing to take you down. But it turned out horrible.
What we all wanted was a perfect Wolverine game, and to be honest there will never be one.
The best game you can get where you control Wolverine.... well it's a choice between 2. The first is The X-Men Arcade game, you fight lots of Sentinels and your a blur of yellow spandex and claws.
The next best is X-Men Legends. You control 4 X-Men as they battle through levels and it has a semi-rpg element in that you level up your characters as they fight. And honestly Wolverine is the best character to have in the team at all times.
So in other words, download Mame and play X-Men Arcade or get X-Men Legends.
I hear X-Men Legends 2 is the best of the lot but having not played it I can't say if it is or not.
On my next post I will review Second Sight on the PS2.
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